Sorry Blogosphere, Kinsata still draws breathe. Here's a look inside my noneq life to help put things in perspective about my spotty blogging lately. :)
First off, don't worry, I'm not burnt out on EQ or Blogging, I'm an expecting father though, with a full time job, and a baby shower... Sunday.
So me and the wife have been busy finishing the nursery and building baby furniture before all the guests come this weekend, and there's not been a lot of time for gaming, and ergo, time to blog about it either.
I'm sorry though, back on track soon. :)
Return to Everquest
Saturday, February 19, 2011
Wednesday, February 16, 2011
Fippy Darkpaw
The new Time Lock Progression server is here, and wow. What a difference.
First thing I noticed on the new server is that experience rates are dead. It literally takes 50 kills to get to level to, about a 500% difference from the servers. You are almost required to be in a full group to rake in bonus exp from it to level smoothly. And I'm loving every minute of it. The main reason for this is that in base Ever Quest, the maximum level is 50, and with the current exp rates, that's only about 2 weeks worth of work. So this way, you'll get more game out of the game.
No Iksar until the first expansion opens up in a few months, so I am tiding myself over with a Gnome rogue named, you guessed it, Kinsata.
Pics soon, have to run to work. :)
First thing I noticed on the new server is that experience rates are dead. It literally takes 50 kills to get to level to, about a 500% difference from the servers. You are almost required to be in a full group to rake in bonus exp from it to level smoothly. And I'm loving every minute of it. The main reason for this is that in base Ever Quest, the maximum level is 50, and with the current exp rates, that's only about 2 weeks worth of work. So this way, you'll get more game out of the game.
No Iksar until the first expansion opens up in a few months, so I am tiding myself over with a Gnome rogue named, you guessed it, Kinsata.
Pics soon, have to run to work. :)
Sunday, February 13, 2011
I'm back!
After an unforeseeable issue with my PC, resulting in a format and a fresh windows Install, I'm back!
Everquest is downloading as we speak, and expect blog posting to continue tomorrow!
Everquest is downloading as we speak, and expect blog posting to continue tomorrow!
Wednesday, February 9, 2011
Yay for Downtime
No post today, servers were down for maintenance during my normal play time, will get a post in tomorrow. :)
Here's a screenshot from my folder though, to tide you over.
Here's a screenshot from my folder though, to tide you over.
Warlord Zyzz in all his awesomeness! |
Tuesday, February 8, 2011
Introducing, Returned. Level 1 Iksar shaman!
Alright, here's our first toon. His name is Returned, practices the ways of the Shaman, enjoys nice long walks along the Eastern Calibis Canals, heatrocks, and eating flies.
Oookay, in all seriousness. Here we go. :)
When you start a new toon, you have a note in your inventory, that you should read and bring to your guild master. When I did this for Returned, I was given my first cudgel. The cudgel quests are a line of quests Iksar shaman get in lieu of a typical newbie armor quest line, because when the expansion that included them, The Ruins of Kunark, launched in 2000, there was not a lot of armor that they could wear. So instead they get a weapon or piece of wearable armor, that improves as time goes by.
My first task in this Cudgel line is to perform a daily task for the temple. Tis involves taking the Component Mortar I was given, and filling it with the following. A foraged Mudcrab x1, small mosquito wings x2, and Bone chips x1. These are all fairly common items in the zones surronding Calibis, with the exception of the Mud Crabs. Iksar start life with the Forage Skill capped at skill level 50. What this does, is every minute or so, you can use it to gain a random food type item from the zone. In Lake of Ill Omen, the mudcrab is on that loot table, so you could forage for a few minutes and get it, or a few days, it's all up to luck.
But before we get into the cudgel quests, we need a few things. Experience. Armor. Money. Luckily, I know where to get all three, right off the bat. One of the low level Iksar zones is called The Field of Bone. There are three good quests in particular here I like.
The first is for Klok Mugruk. He sends you to the field of bone to gather 8 Scaled Curskins in a Scaled curskin bag. When you combine the 8 skins together and turn it in, you receive a random piece of Scaled Curskin armor as well as money and experience.
The second is for Warlord Zyzz. If you kill scorpions, they often drop scorpion pincers. Giving 4 of these to Warlord Zyzz results in a small amount of coin, as well as a HUGE amount of experience. When I did this turn in the first time on Returned, it resulted on a 24% experience gain.
The final one is the notorious bone chip quest for Trooper Mozo. Notorious because if you're not an iksar, you'll be ginding yourself giving him around 6000 bone chips just to make it so you're not kill on sight in Calibis. Ouch. Ayway, giving him 4 bone chips results in a small amount of exp, and small amount of coins. When I did my test turn in at level 2, it gave about 12% exp, which still isn't bad.
Before heading to the field of bone, I bought myself a mercenary. Mercenaries are basically computer controlled group members that fill a role. They make your life a lot easier at the cost of a portion of the exp, and a fee every 15 minutes. Until level 10 the fee is 0, so there's no reason not to grab one. I grabbed a tank so he could do tankly things while I healed, and buffed. A shaman's job.
So I went to the field of bone, gathered up enough scaled curskins for a piece of armor, killed skeletons for Trooper Mozo, and gathered scorpion pincers for Warlord Zyzz. All in all, I walked out of the field of bone 45 minutes later at level 3, with a shiny new Curscale Cloak to show for it.
Returned |
When you start a new toon, you have a note in your inventory, that you should read and bring to your guild master. When I did this for Returned, I was given my first cudgel. The cudgel quests are a line of quests Iksar shaman get in lieu of a typical newbie armor quest line, because when the expansion that included them, The Ruins of Kunark, launched in 2000, there was not a lot of armor that they could wear. So instead they get a weapon or piece of wearable armor, that improves as time goes by.
My first task in this Cudgel line is to perform a daily task for the temple. Tis involves taking the Component Mortar I was given, and filling it with the following. A foraged Mudcrab x1, small mosquito wings x2, and Bone chips x1. These are all fairly common items in the zones surronding Calibis, with the exception of the Mud Crabs. Iksar start life with the Forage Skill capped at skill level 50. What this does, is every minute or so, you can use it to gain a random food type item from the zone. In Lake of Ill Omen, the mudcrab is on that loot table, so you could forage for a few minutes and get it, or a few days, it's all up to luck.
My Guild Masters |
But before we get into the cudgel quests, we need a few things. Experience. Armor. Money. Luckily, I know where to get all three, right off the bat. One of the low level Iksar zones is called The Field of Bone. There are three good quests in particular here I like.
The first is for Klok Mugruk. He sends you to the field of bone to gather 8 Scaled Curskins in a Scaled curskin bag. When you combine the 8 skins together and turn it in, you receive a random piece of Scaled Curskin armor as well as money and experience.
The second is for Warlord Zyzz. If you kill scorpions, they often drop scorpion pincers. Giving 4 of these to Warlord Zyzz results in a small amount of coin, as well as a HUGE amount of experience. When I did this turn in the first time on Returned, it resulted on a 24% experience gain.
The final one is the notorious bone chip quest for Trooper Mozo. Notorious because if you're not an iksar, you'll be ginding yourself giving him around 6000 bone chips just to make it so you're not kill on sight in Calibis. Ouch. Ayway, giving him 4 bone chips results in a small amount of exp, and small amount of coins. When I did my test turn in at level 2, it gave about 12% exp, which still isn't bad.
Before heading to the field of bone, I bought myself a mercenary. Mercenaries are basically computer controlled group members that fill a role. They make your life a lot easier at the cost of a portion of the exp, and a fee every 15 minutes. Until level 10 the fee is 0, so there's no reason not to grab one. I grabbed a tank so he could do tankly things while I healed, and buffed. A shaman's job.
My mercenary, barely containing his bloodlust. |
Here's how it'll work.
Each time I log on, I'll play my lowest level Iksar and keep notes on the things that happen during the gameplay. Afterwards I'll come here and write about it.
That way, you're always reading about a different lizard of mine, or reading about a zone or quest from a different perspective. That should hopefully keep things interesting.
That way, you're always reading about a different lizard of mine, or reading about a zone or quest from a different perspective. That should hopefully keep things interesting.
Monday, February 7, 2011
Finally! A Solution!
Without being able to settle on a class for sure. (I have been bouncing around since I settled on Iksar Shadowknight) I did notice something.
Every one of my characters is an iksar. I love those lizards. I love their continent, I love their city.
The Tutorial zone spits gear and levels at you like a disgruntled camel, and I skip it in lieu of the quests and zones around Calibis.
So... Here's what I did, dear readers.
I made an iksar of every class, and I'll be reporting from one of them each post, the classes are.. Warrior, Necromancer, Shaman, Beastlord, Monk, and Shadow Knight.
What do you think?
Every one of my characters is an iksar. I love those lizards. I love their continent, I love their city.
The Tutorial zone spits gear and levels at you like a disgruntled camel, and I skip it in lieu of the quests and zones around Calibis.
So... Here's what I did, dear readers.
I made an iksar of every class, and I'll be reporting from one of them each post, the classes are.. Warrior, Necromancer, Shaman, Beastlord, Monk, and Shadow Knight.
What do you think?
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